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GameSpy has announced it will provide "multiplayer technology" to publishers developing games for the Wii. The middleware should include friend rosters, matchmaking, and ranking data similar to Xbox Live.
It seems that Nintendo are finally ready to start opening up the online capabilities of the Wii console to include multiplayer gaming.
Nintendo has been dabbling in the online world since Nintendo Wi-Fi Connection launched in 2005, but game-specific friend codes and the lack of a central hub have made the service a cumbersome experience. Could this mean the end of friend codes and the beginning of a beautiful online experience?
Well, you can read the full press release below:
GameSpy, a unit of Fox Interactive Media, announced today that it will provide multiplayer technology to game publishers developing titles for Nintendo’s Wii™ video game system. As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data.
“This partnership will expand our wireless community of players on Nintendo® Wi-Fi Connection,” said Nintendo of America President Reggie Fils-Aime. “Millions of Nintendo DS users have already logged on using GameSpy’s technology, and now Wii owners will be able to do the same in a fun and easy-to-use environment.”
“Nintendo has been an invaluable partner and we look forward to expanding our relationship with them in the future,” said Jamie Berger, Senior Vice President of Consumer Products and Technology for IGN Entertainment. “Our goal is to extend our ground-breaking work on the Nintendo DS to provide Wii users with the social, community and multiplayer tools that we believe will expand the online gaming experience to the mass market.”
Pokémon® Battle Revolution, the first Wii game to utilize the technology, launches on June 25, with multiplayer features similar to those leveraging GameSpy technology in several Nintendo DS titles.
Prior to this development agreement for Wii, GameSpy and Nintendo brought gamers wireless community options for Nintendo DS™. The service provided an innovative network for portable video games, allowing people around the world to link easily and wirelessly to play games. The partnership represented GameSpy’s first foray into portable games.
About GameSpy
GameSpy, a division of IGN Entertainment, is the leader in multiplayer gaming technology. Utilized by each of world's top ten publishers, GameSpy's technology is accessible on eight different platforms and featured in more than 400 current titles.
Hmm.. So friend codes are not mentioned, but the Nintendo DS is talked about several times. Further adding to worries is an interview that reputes to be with someone from GameSpy PR, who confirms that Wii friend codes will be game-specific. This means that you would have to build up a seperate friend list for each game as on the DS. If this is true then the Wii's online service will never be as accessible as either Xbox Live or even Playstation Network.
Say it ain't so Nintendo! Say it ain't so!
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